| | | 0006442 | | springrts.com | feature | assigned (abma) | 2021-08-22 | setup paste.springrts.com |
| | | 0006394 | 9 | | feature | resolved (abma) | 2021-01-02 | get rid of 32 bit engine builds |
| | | 0006274 | 3 | 104.0 +git | feature | closed | 2021-01-01 | 104.0.1-1333-gce618bd maintenance Non-lua save issues |
| | | 0006418 | 10 | 104.0 +git | feature | closed | 2021-01-01 | Ability to replace CEG's texture and shader in run-time |
| | | 0006428 | | 104.0 +git | feature | new | 2020-11-30 | Handle audio device changes while engine is running |
| | | 0006427 | 1 | 104.0 +git | feature | new | 2020-11-12 | Feature: Air/Gunship MoveType value to set wantedHeight relative to sea level |
| | | 0006419 | 1 | 104.0 +git | feature | new | 2020-08-20 | Add support to rotate a CEG particle along time |
| | | 0006416 | 6 | 104.0 | feature | closed (hokomoko) | 2020-08-11 | rawset, rawget, rawequal |
| | | 0006357 | 2 | 104.0 +git | feature | resolved (Kloot) | 2020-07-03 | MoveCtrlNotify for SetLimits |
| | | 0006386 | | 104.0 +git | feature | new | 2020-05-04 | 104.0+ | lasercannons and beamlasers should have a way to specify how far they'll go before disappearing |
| | | 0006367 | | 104.0 +git | feature | new | 2020-02-13 | Feature: Modify unit track settings on the fly |
| | | 0006199 | 4 | 104.0 +git | feature | new | 2020-02-11 | More control over unit-unit repulsion force and distance |
| | | 0006354 | | 104.0 +git | feature | new | 2019-12-12 | [Feature Request] Add a hitscan weapontype |
| | | 0006351 | 1 | 104.0 +git | feature | new | 2019-11-28 | Allow to change volume / stop sound source |
| | | 0006350 | 1 | 104.0 +git | feature | closed | 2019-11-21 | Add a stockpile tag for on-shoot Resource use and allow to Aim when out of stock |
| | | 0001880 | 12 | 0.81.2 | feature | new | 2019-11-19 | Allow lasercannon to have gravity applied to the shot. |
| | | 0006345 | | 104.0 +git | feature | new | 2019-11-17 | DXT5 textures for real alpha blending |
| | | 0006337 | 1 | 104.0 +git | feature | resolved (Kloot) | 2019-11-14 | Give unit a tag that allows dying unit to Fire |
| | | 0006329 | 2 | 104.0 +git | feature | resolved (Kloot) | 2019-11-11 | Increase maxAllocedBytes for lua |
| | | 0006317 | 1 | 104.0 +git | feature | resolved (Kloot) | 2019-11-02 | Expand AllowCommand with playerID |
| | | 0006148 | 3 | | feature | feedback (abma) | 2019-10-16 | Add a "Checked Infolog for lua Errors" field to engine bug report |
| | | 0006302 | 4 | | feature | feedback | 2019-10-04 | Convert Spring to use a local JRE for java AIs |
| | | 0006308 | 4 | 104.0 +git | feature | new | 2019-09-28 | Use selection volumes in the box selection algorithm |
| | | 0006284 | | | feature | closed | 2019-08-31 | Command timeouts should be removed from the AI interface |
| | | 0004713 | 2 | | feature | resolved (abma) | 2019-08-30 | create .md5 for buildbot builds |
| | | 0004636 | 1 | | feature | resolved (Kloot) | 2019-08-26 | [Feature request] Ally selection / control |
| | | 0004381 | 9 | | feature | resolved (Kloot) | 2019-08-22 | Allow to cancel selection rectangle with ESC/custom action |
| | | 0006254 | 2 | | feature | resolved (abma) | 2019-08-21 | Updating the front page trailer |
| | | 0006260 | 3 | 104.0 +git | feature | closed | 2019-07-22 | Add modrule to set how high above ground is required to visible for the corresponding ground square to be visible |
| | | 0004586 | | 98.0.1+git | feature | resolved (Kloot) | 2019-07-21 | Request to have new filter: isJammer |
| | | 0002379 | 3 | | feature | resolved | 2019-07-21 | [feature request] Lua: add VFS.GetFileChecksum() |
| | | 0005417 | | 103.0 +git | feature | resolved (Kloot) | 2019-07-18 | Delete path caches on checksum mismatch |
| | | 0006235 | | 104.0 +git | feature | new | 2019-06-28 | Feature: A structure that can construct and assist like a constructor |
| | | 0006231 | | 104.0 +git | feature | new | 2019-06-12 | More movetypes |
| | | 0006208 | | | feature | resolved (Kloot) | 2019-04-25 | Specify custom directories for spring archive content |
| | | 0006092 | 1 | 104.0 +git | feature | resolved (Kloot) | 2019-04-13 | Add a way to make the mouse completely ignore the minimap |
| | | 0006200 | 1 | 104.0 +git | feature | resolved (Kloot) | 2019-04-06 | Feature - Set whether a unit is shown by LOS or airLOS |
| | | 0006198 | 2 | 104.0 +git | feature | closed | 2019-04-05 | Feature SetGroundMoveTypeData options for phasing through enemies or allies |
| | | 0006193 | 1 | 104.0 +git | feature | resolved (Kloot) | 2019-04-02 | Feature: Weapon collision tag for only colliding with target unitID |
| | | 0006176 | 1 | 104.0 +git | feature | resolved (Kloot) | 2019-03-19 | Feature: A way to not watch unit shrapnel |
| | | 0004479 | 3 | 97.0.1+git | feature | resolved (Kloot) | 2019-03-18 | Let Script.SetWatchWeapon pick callins |
| | | 0006145 | 2 | 104.0 +git | feature | resolved (abma) | 2019-03-15 | https support for build with mingwlibs |
| | | 0004365 | 3 | 96.0.1+git | feature | new | 2019-03-06 | AddChatAction misses a playerID field |
| | | 0006128 | 3 | 104.0 +git | feature | resolved (Kloot) | 2019-02-21 | [Feature Request] Add number timeout arg to Spring.GiveOrderToUnit(unitID, cmdID, cmdParams, cmdOptions) |
| | | 0006129 | 1 | 104.0 +git | feature | new | 2019-02-08 | Some way to control 0006127 |
| | | 0006120 | 9 | 104.0 +git | feature | closed | 2019-01-28 | Add shadow evaluation result to then produce softer shadows |
| | | 0006103 | 2 | | feature | resolved (Kloot) | 2018-12-17 | Allow features to have custom max metal/energy |
| | | 0006084 | 1 | 104.0 +git | feature | new | 2018-12-17 | Add support for user-defined cubemaps |
| | | 0006093 | 2 | 104.0 +git | feature | resolved (Kloot) | 2018-12-10 | Add a way to set target aquisition range |
| | | 0005921 | 3 | 104.0 +git | feature | closed | 2018-11-27 | Allow widgets to known when a replay is paused |