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IDProjectCategoryView StatusLast Update
0003292Spring engineGeneralpublic2012-09-30 12:40
ReporterSirMaverick 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version91.0 
Target VersionFixed in Version91.0.1+git 
Summary0003292: Segmentation fault at game start
DescriptionHuge ZK game crashed after count down.
Steps To ReproduceRun demo.
Additional Information[f=0000000] GameID: e24f6750bb9d67661b515f2497174d8b
[f=0000000] Disabled LuaRules: Duplicate CMD_ID code: 31801
[f=0000000] Error: Segmentation fault (SIGSEGV) in spring 91.0 (OMP)
[f=0000000] Error: Stacktrace:
[f=0000000] Error: <0> [0xb7755400]
[f=0000000] Error: <1> /home/spring/spring/spring/spring-git/rts/lib/lua/src/lapi.cpp:161
[f=0000000] Error: <2> /home/spring/spring/spring/spring-git/rts/Lua/LuaHandle.cpp:231
[f=0000000] Error: <3> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:1052
[f=0000000] Error: <4> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:1096
[f=0000000] Error: <5> /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:941
[f=0000000] Error: <6> /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:1018
[f=0000000] Error: <7> /home/spring/spring/spring/spring-git/rts/System/Main.cpp:51
[f=0000000] Error: <8> /home/spring/spring/spring/spring-git/rts/System/Main.cpp:65
[f=0000000] Error: <9> /home/spring/spring/spring/spring-git/rts/System/Main.cpp:93
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • ? file icon 20120929_214404_SandCastles2_91.sdf (508,308 bytes) 2012-09-29 22:43
  • txt file icon infolog.txt (87,488 bytes) 2012-09-29 22:43 -
    Using configuration source: "/home/mav/.springrc"
    [CMyMath::Init] CPU SSE mask: 120, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux 3.2.25-120810 #1 SMP Fri Aug 10 23:38:31 CEST 2012 i686
    OS: 32bit native mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: Font, VFS, KeyBindings, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, LuaSocket, Model, Path
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 91.0 (OMP)
    Build date/time: Aug 30 2012 23:49:37
    Build environment: boost-104900, GNU libstdc++ version 20120623
    Compiler: gcc-4.7.1
    Using read-write data directory: /home/mav/.spring/
    Using read-only data directory: /home/spring/spring/content/
    Using read-only data directory: /home/spring/spring/spring/install-91.0-RelWithDebInfo/share/games/spring/
    Scanning: /home/spring/spring/spring/install-91.0-RelWithDebInfo/share/games/spring/base
    Scanning: /home/spring/spring/content/maps
    Scanning: /home/spring/spring/content/mods
    Scanning: /home/mav/.spring/packages
    Supported Video modes: 1680x1050, 1440x900, 1400x1050, 1360x768, 1280x1024, 1280x960, 1152x864, 1024x768, 960x600, 960x540, 840x525, 832x624, 800x600, 720x450, 720x400, 700x525, 680x384, 640x480, 640x400, 640x350, 512x384, 400x300, 320x240, 320x175
    Video mode set to 1680x1004/32bit (windowed)
    [f=0000000] SDL version:  1.2.15
    [f=0000000] GL version:   3.3.0 NVIDIA 295.59
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce 9800 GT/PCIe/SSE2/3DNOW!
    [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 512MB, available 462MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 8192, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 36 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 2
    [f=0000000] CPU affinity not set
    [f=0000000] Loading startscript from: /home/mav/.spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8873 using name [0K]SirMaverick
    [f=0000000] Video mode set to 1680x1002/32bit (windowed)
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               OpenAL Soft
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.14
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] Video mode set to 1680x1004/32bit (windowed)
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 96
    [f=0000000] Using map: SandCastles2
    [f=0000000] Warning: Incompatible map-checksum: Checksum of SandCastles2 (checksum 0x8b460e73) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K v1.0.9.10
    [f=0000000] Using game archive: 9ef67d44a11f7bb45cb13486cbb5de0d.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 9ef67d44a11f7bb45cb13486cbb5de0d.sdp (checksum 0xbc31404f) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20120929_214404_SandCastles2_91.sdf
    [f=0000000] PreGame::GameDataReceived: 114 ms
    [f=0000000] User number 26 (team 22, allyteam 2)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] explosiongenerator, custom:flash1green
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 0 1 0
    [f=0000000] explosiongenerator, custom:flash1yellow
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 0
    [f=0000000] explosiongenerator, custom:flash1red
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 0 0
    [f=0000000] explosiongenerator, custom:flash1white
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 1
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 91.0 (OMP).
    [f=0000000] Warning:   (in thread: load)
    [f=0000000] Error: Stacktrace (main):
    [f=0000000] Error:   (Note: This stacktrace is not 100% accurate! It just gives an impression.)
    [f=0000000] Error:   Unable to create stacktrace
    [f=0000000] Error: Stacktrace (load):
    [f=0000000] Error:   No Stacktraces for non-MainThread.
    [f=0000000] Error: Stacktrace (audio):
    [f=0000000] Error:   No Stacktraces for non-MainThread.
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    [f=0000000] Processing comm: test_a1_rocket
    [f=0000000] Processing comm: test_a1_aa
    [f=0000000] Processing comm: test_a1_gauss
    [f=0000000] Processing comm: test_a1_arty
    [f=0000000] Processing comm: test_a1_hmg
    [f=0000000] Processing comm: test_a1_shotty
    [f=0000000] Processing comm: test_a1_beam
    [f=0000000] Processing comm: test_a1_lightning
    [f=0000000] Processing comm: test_a1_flame
    [f=0000000] Processing comm: test_s1_rocket
    [f=0000000] Processing comm: test_s1_aa
    [f=0000000] Processing comm: test_s1_gauss
    [f=0000000] Processing comm: test_s1_arty
    [f=0000000] Processing comm: test_s1_hmg
    [f=0000000] Processing comm: test_s1_shotty
    [f=0000000] Processing comm: test_s1_beam
    [f=0000000] Processing comm: test_s1_lightning
    [f=0000000] Processing comm: test_s1_flame
    [f=0000000] Processing comm: test_r1_rocket
    [f=0000000] Processing comm: test_r1_aa
    [f=0000000] Processing comm: test_r1_gauss
    [f=0000000] Processing comm: test_r1_arty
    [f=0000000] Processing comm: test_r1_hmg
    [f=0000000] Processing comm: test_r1_shotty
    [f=0000000] Processing comm: test_r1_beam
    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_aa
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
    [f=0000000] Processing comm: test_cr1_shotty
    [f=0000000] Processing comm: test_cr1_beam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_aa
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_beam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: comm_econ_cai
    [f=0000000] Processing comm: comm_marksman_cai
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] Processing comm: comm_mission_tutorial1
    [f=0000000] Processing comm: comm_stun_cai
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_riot_cai
    [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  12.542001
    [f=0000000] Game::LoadDefs (GameData): 13172 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 139 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 17 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (79 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 159 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 49591d1e
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 91 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 10 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Using Overdrive Sharing ModOptions: investmentreturn
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 16 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Setting morph for custom comms for player: 5
    [f=0000000] Setting morph for custom comms for player: 6
    [f=0000000] Setting morph for custom comms for player: 7
    [f=0000000] Setting morph for custom comms for player: 8
    [f=0000000] Setting morph for custom comms for player: 9
    [f=0000000] Setting morph for custom comms for player: 10
    [f=0000000] Setting morph for custom comms for player: 11
    [f=0000000] Setting morph for custom comms for player: 12
    [f=0000000] Setting morph for custom comms for player: 13
    [f=0000000] Setting morph for custom comms for player: 14
    [f=0000000] Setting morph for custom comms for player: 15
    [f=0000000] Setting morph for custom comms for player: 18
    [f=0000000] Setting morph for custom comms for player: 19
    [f=0000000] Setting morph for custom comms for player: 20
    [f=0000000] Setting morph for custom comms for player: 21
    [f=0000000] Setting morph for custom comms for player: 23
    [f=0000000] Setting morph for custom comms for player: 24
    [f=0000000] Setting morph for custom comms for player: 25
    [f=0000000] Setting morph for custom comms for player: 26
    [f=0000000] Setting morph for custom comms for player: 27
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/amphaa.lua
    [f=0000000]   Loading unit script: scripts/amphassault.lua
    [f=0000000]   Loading unit script: scripts/amphcon.lua
    [f=0000000]   Loading unit script: scripts/amphfloater.lua
    [f=0000000]   Loading unit script: scripts/amphraider.lua
    [f=0000000]   Loading unit script: scripts/amphraider2.lua
    [f=0000000]   Loading unit script: scripts/amphraider3.lua
    [f=0000000]   Loading unit script: scripts/amphriot.lua
    [f=0000000]   Loading unit script: scripts/amphtele.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armarad.lua
    [f=0000000]   Loading unit script: scripts/armartic.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armbanth.lua
    [f=0000000]   Loading unit script: scripts/armbrawl.lua
    [f=0000000]   Loading unit script: scripts/armbrtha.lua
    [f=0000000]   Loading unit script: scripts/armca.lua
    [f=0000000]   Loading unit script: scripts/armcarry.lua
    [f=0000000]   Loading unit script: scripts/armcir.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcomdgun.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcsa.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armmanni.lua
    [f=0000000]   Loading unit script: scripts/armmerl.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armorco.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsnipe.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armtboat.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/assaultcruiser.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhlt.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/cormak.lua
    [f=0000000]   Loading unit script: scripts/corrad.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/cortl.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/dante.lua
    [f=0000000]   Loading unit script: scripts/destroyer.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/firewalker.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/heavyturret.lua
    [f=0000000]   Loading unit script: scripts/logkoda.lua
    [f=0000000]   Loading unit script: scripts/mahlazor.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/spiderassault.lua
    [f=0000000]   Loading unit script: scripts/striderhub.lua
    [f=0000000]   Loading unit script: scripts/tele_beacon.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 16 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 17 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 22 is empty or in invalid format
    [f=0000000] Gadget (TransportAIbuttons) tried to register an already used CMD_ID
    [f=0000000] Gadget (TransportAIbuttons) tried to register an already used CMD_ID
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 16 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 17 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 17 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 17 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 17 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 17 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 22 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 22 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 22 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 22 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 22 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 22 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: no
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 91.0 (OMP).
    [f=0000000] Warning:   (in thread: load)
    [f=0000000] Error: Stacktrace (main):
    [f=0000000] Error:   (Note: This stacktrace is not 100% accurate! It just gives an impression.)
    [f=0000000] Error:   Unable to create stacktrace
    [f=0000000] Error: Stacktrace (load):
    [f=0000000] Error:   No Stacktraces for non-MainThread.
    [f=0000000] Error: Stacktrace (audio):
    [f=0000000] Error:   No Stacktraces for non-MainThread.
    [f=0000000] explosiongenerator, custom:flash1green
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 0 1 0
    [f=0000000] explosiongenerator, custom:flash1yellow
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 0
    [f=0000000] explosiongenerator, custom:flash1red
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 0 0
    [f=0000000] explosiongenerator, custom:flash1white
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 1
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 2000
    [f=0000000] Set UnitIconDist to 80
    [f=0000000] Set UnitLodDist to 150
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] alwaysDisplayMexes, f4
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] widgetlist, f11
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Loop Select         <unit_loop_select.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] [0K]SirMaverick ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Simple player list  <gui_simpleplayerlist.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  AnimatorGUI         <dbg_animator.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Stuck Keys          <dbg_stuckkeys.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] tab_factory, z
    [f=0000000] tab_economy, x
    [f=0000000] tab_defence, c
    [f=0000000] tab_special, v
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  Garbage Collector Control  <dbg_garbagecollectorcontrol.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt rejected: Packet too short
    [f=0000000] Connection attempt rejected: Packet too short
    [f=0000000] Connection attempt from Xivender
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] > [foreversense]Burp and Rafal on the same team
    [f=0000000] Connection attempt from N0U
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 18)
    [f=0000000] Connection attempt from Bigmaverik
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 15)
    [f=0000000] Connection attempt from b1ades1
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 25)
    [f=0000000] Connection attempt from [0K]SirMaverick
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 26)
    [f=0000000] Connection attempt from [pikts]wolas
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from [I]burp
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from Meep
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 22)
    [f=0000000] Connection attempt from Hamox
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 24)
    [f=0000000] Connection attempt from wilhil2
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from dogma
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 27)
    [f=0000000] Connection attempt from Rajamonni
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 13)
    [f=0000000] Connection attempt from [WTF]sfireman
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 23)
    [f=0000000] Connection attempt from Khamul_
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] Connection attempt from OldGhostStalker
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from drimmer
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] Connection attempt from [SotS1]BlueTemplar
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Gregzenegair
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from Milando
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 21)
    [f=0000000] Connection attempt from [GBC]sprong
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from [dippin]Dotz
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from LifeAquatic
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from foreversense
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 14)
    [f=0000000] Connection attempt from zgudi02
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 20)
    [f=0000000] Connection attempt from Rafal[0K]
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from ludacris
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 19)
    [f=0000000] > [foreversense]NOT FAIR
    [f=0000000] > [[I]burp]sprong and wolas on the same
    [f=0000000] > [foreversense]and I am ALONE
    [f=0000000] > [[I]burp]sfireman and hamox
    [f=0000000] > [[I]burp]noo
    [f=0000000] <dogma> Allies: I choose: bouncing brick!
    [f=0000000] > [[I]burp]you have wilhil2
    [f=0000000] <[I]burp> Allies: I choose: chicken com!
    [f=0000000] > [foreversense]....
    [f=0000000] <zgudi02> Allies: I choose: Commander 3!
    [f=0000000] Mexspot Fetcher received
    [f=0000000] > [OldGhostStalker]wtf
    [f=0000000] Mex Placement Initialised with 71 spots.
    [f=0000000] <Rafal[0K]> Allies: I choose: U225 Singularity RUSH!
    [f=0000000] <[I]burp> this will be epic
    [f=0000000] <Gregzenegair> Allies: I choose: T850 - Model 101!
    [f=0000000] [[dippin]Dotz] man does the voice chat happen for all you guys?
    [f=0000000] <[I]burp> most epic sandcastles2 ever ;)
    [f=0000000] <Rafal[0K]> this wont be epic
    [f=0000000] <[WTF]sfireman> it will crash
    [f=0000000] <[I]burp> lol
    [f=0000000] <[0K]SirMaverick> Allies: I choose: Commander 4!
    [f=0000000] <Rafal[0K]> because it will crash
    [f=0000000] Player dogma left the game:  normal quit
    [f=0000000] <[I]burp> :(
    [f=0000000] Connection attempt from dogma
    [f=0000000]  -> Version: 91.0 (OMP)
    [f=0000000]  -> Connection established (given id 27)
    [f=0000000] <[I]burp> such big games used to work
    [f=0000000] <Gregzenegair> map remade
    [f=0000000] <Milando> if this crashes i will  crash you
    [f=0000000] [SotS1]BlueTemplar added point: gunships
    [f=0000000] Rafal[0K] added point: we have pro team
    [f=0000000] <[GBC]sprong> maybe those crashes are because of the map
    [f=0000000] <[WTF]sfireman> oh yes crash me
    [f=0000000] zgudi02 added point: you must to expand, because here is  very low metal
    [f=0000000] Added new player: The_Yak
    [f=0000000] Connection attempt from The_Yak
    [f=0000000]  -> Version: 91.0
    [f=0000000]  -> Connection established (given id 28)
    [f=0000000] [SotS1]BlueTemplar added point: yummy
    [f=0000000] zgudi02 added point: if we stay here, we will DIE
    [f=0000000] [I]burp added point: no
    [f=0000000] > Game will be force started in 101 seconds
    [f=0000000] GameID: e24f6750bb9d67661b515f2497174d8b
    [f=0000000] Disabled LuaRules: Duplicate CMD_ID code: 31801
    [f=0000000] Error: Segmentation fault (SIGSEGV) in spring 91.0 (OMP)
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error:   <0> [0xb7755400]
    [f=0000000] Error:   <1> /home/spring/spring/spring/spring-git/rts/lib/lua/src/lapi.cpp:161
    [f=0000000] Error:   <2> /home/spring/spring/spring/spring-git/rts/Lua/LuaHandle.cpp:231
    [f=0000000] Error:   <3> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:1052
    [f=0000000] Error:   <4> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:1096
    [f=0000000] Error:   <5> /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:941
    [f=0000000] Error:   <6> /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:1018
    [f=0000000] Error:   <7> /home/spring/spring/spring/spring-git/rts/System/Main.cpp:51
    [f=0000000] Error:   <8> /home/spring/spring/spring/spring-git/rts/System/Main.cpp:65
    [f=0000000] Error:   <9> /home/spring/spring/spring/spring-git/rts/System/Main.cpp:93
    
    txt file icon infolog.txt (87,488 bytes) 2012-09-29 22:43 +

-Relationships
+Relationships

-Notes

~0009233

Rafal99 (reporter)

Also:
http://pastebin.com/rA2zaD0H
http://pastebin.com/zjsfEJ8t

~0009234

Kloot (developer)

Last edited: 2012-09-30 00:03

View 2 revisions

didn't look too deeply yet and don't know if I want to, but it has to do with the fact that UnitMorph registers command ID's 31800 and 31801 (along with a whole lot of others), and then TransportAIbuttons gets loaded and wants to register 31800 and 31801 again because they also represent CMD_EMBARK / CMD_DISEMBARK --> Script.Kill is called --> the LuaRules state somehow becomes FUBAR

~0009235

Rafal99 (reporter)

Thank you for examining it. So there is clearly bug in ZK that causes the command IDs of CMD_MORPH and CMD_EMBARK to overlap.
The crash was happening every time we made a game with >20 people.
It seems quite logical now: ZK generates 30 morph pairs for every player (6 comm types each with 5 morph levels) so for 20 players you get 600 command IDs used by morph gadget and this is enough for the IDs to start overlapping with CMD_EMBARK id.
But engine probably shouldn't crash because of this so there is a bug too.

~0009236

Kloot (developer)

fixed for 92.0

in the mean time, avoid calling Script.Kill
+Notes

-Issue History
Date Modified Username Field Change
2012-09-29 22:43 SirMaverick New Issue
2012-09-29 22:43 SirMaverick File Added: 20120929_214404_SandCastles2_91.sdf
2012-09-29 22:43 SirMaverick File Added: infolog.txt
2012-09-29 23:09 Rafal99 Note Added: 0009233
2012-09-30 00:03 Kloot Note Added: 0009234
2012-09-30 00:03 Kloot Note Edited: 0009234 View Revisions
2012-09-30 03:19 Rafal99 Note Added: 0009235
2012-09-30 12:07 Kloot Assigned To => Kloot
2012-09-30 12:07 Kloot Status new => assigned
2012-09-30 12:40 Kloot Note Added: 0009236
2012-09-30 12:40 Kloot Status assigned => resolved
2012-09-30 12:40 Kloot Fixed in Version => 91.0.1+git
2012-09-30 12:40 Kloot Resolution open => fixed
+Issue History