infolog2.txt (79,799 bytes)
2012-10-15 20:11
Using configuration source: "/home/abma/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC 2012 x86_64
OS: 64bit native mode
[Watchdog] Installed (HangTimeout: 10sec)
Debug: Adding /home/abma/.spring/ to directories
Debug: Skipping already added directory /home/abma/.spring/
Debug: Adding /home/abma/local/spring/develop/share/games/spring/ to directories
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections:
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 91.0.1-252-g1128371 develop (Debug OMP)
Build date/time: Oct 15 2012 19:48:16
Build environment: boost-104900, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
Using read-write data directory: /home/abma/.spring/
Using read-only data directory: /home/abma/local/spring/develop/share/games/spring/
Scanning: /home/abma/local/spring/develop/share/games/spring/base
[ArchiveScanner] Found new game: Spring content v1
[ArchiveScanner] Found new game: Spring Cursors
[ArchiveScanner] Found new game: Spring Bitmaps
[ArchiveScanner] Found new game: Map Helper v1
Scanning: /home/abma/.spring/maps
[ArchiveScanner] Found new map: Titan-v2
[ArchiveScanner] Found new map: Titan-v2
Scanning: /home/abma/.spring/games
Scanning: /home/abma/.spring/packages
Supported Video modes: 1680x1050, 1680x945, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1152x864, 1024x768, 1024x576, 848x480, 832x624, 800x600, 720x400, 640x480
Video mode set to 1024x768/32bit (windowed)
[f=0000000] SDL version: 1.2.15
[f=0000000] GL version: 2.1 Mesa 9.0
[f=0000000] GL vendor: X.Org
[f=0000000] GL renderer: Gallium 0.4 on AMD JUNIPER
[f=0000000] GLSL version: 1.30
[f=0000000] GLEW version: 1.6.0
[f=0000000] Video RAM: unknown
[f=0000000] Installing OpenGL-DebugMessageHandler
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetIntegerv(pname=GL_MAX_UNIFORM_BUFFER_BINDINGS)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetIntegerv(pname=GL_MAX_UNIFORM_BLOCK_SIZE)
[f=0000000] GL info:
haveARB: 1, haveGLSL: 0, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 16384, maximum vec4 varying/attributes: 16/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
number of UniformBufferBindings: 0 (0kB)
[f=0000000] VSync disabled
[f=0000000] CPU Cores: 4
[f=0000000] [Threading] Main thread CPU affinity not set
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] OpenAL Soft
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.14
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] Warning: EFX Supported: no
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] [ArchiveScanner] 0b2f9cbaba170bd2897fe5b89f45c29c.sdp checksum: 1127062118/1127062118
[f=0000000] [ArchiveScanner] omniside.sd7 checksum: 1846804527/1846804527
[f=0000000] Video mode set to 1615x1026/32bit (windowed)
[f=0000000] Video mode set to 1615x998/32bit (windowed)
[f=0000000] Connecting to local server
[f=0000000] [ArchiveScanner] GetArchives: Omniside (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: 0b2f9cbaba170bd2897fe5b89f45c29c.sdp (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/packages/0b2f9cbaba170bd2897fe5b89f45c29c.sdp checksum: 1127062118/1127062118
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 1362086092/1362086092
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum 0b2f9cbaba170bd2897fe5b89f45c29c.sdp: -1717017945/2577949351
[f=0000000] [ArchiveScanner] GetArchives: omniside.sd7 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/omniside.sd7 checksum: 1846804527/1846804527
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum omniside.sd7: -693312798/3601654498
[f=0000000] PreGame::StartServer: 54 ms
[f=0000000] Using map: Omniside
[f=0000000] [ArchiveScanner] GetArchives: Omniside (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Omniside (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/omniside.sd7 checksum: 1846804527/1846804527
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Omniside: -693312798/3601654498
[f=0000000] Using game: Zero-K v1.0.9.8
[f=0000000] [ArchiveScanner] GetArchives: Zero-K v1.0.9.8 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] Using game archive: 0b2f9cbaba170bd2897fe5b89f45c29c.sdp
[f=0000000] [ArchiveScanner] GetArchives: 0b2f9cbaba170bd2897fe5b89f45c29c.sdp (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/packages/0b2f9cbaba170bd2897fe5b89f45c29c.sdp checksum: 1127062118/1127062118
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 1362086092/1362086092
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum 0b2f9cbaba170bd2897fe5b89f45c29c.sdp: -1717017945/2577949351
[f=0000000] recording demo: demos/20121015_200937_Omniside_91.0.1-252-g1128371 develop.sdf
[f=0000000] PreGame::GameDataReceived: 110 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
[f=0000000] Processing comm: stresstest1
[f=0000000] Processing comm: stresstest2
[f=0000000] Processing comm: stresstest3
[f=0000000] Processing comm: stresstest4
[f=0000000] Processing comm: test_c4_rocket
[f=0000000] Processing comm: test_c4_aa
[f=0000000] Processing comm: test_c4_gauss
[f=0000000] Processing comm: test_c4_arty
[f=0000000] Processing comm: test_c4_hmg
[f=0000000] Processing comm: test_c4_shotty
[f=0000000] Processing comm: test_c4_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_c4_lightning
[f=0000000] Processing comm: test_c4_flame
[f=0000000] Processing comm: test_a4_rocket
[f=0000000] Processing comm: test_a4_aa
[f=0000000] Processing comm: test_a4_gauss
[f=0000000] Processing comm: test_a4_arty
[f=0000000] Processing comm: test_a4_hmg
[f=0000000] Processing comm: test_a4_shotty
[f=0000000] Processing comm: test_a4_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_a4_lightning
[f=0000000] Processing comm: test_a4_flame
[f=0000000] Processing comm: test_s4_rocket
[f=0000000] Processing comm: test_s4_aa
[f=0000000] Processing comm: test_s4_gauss
[f=0000000] Processing comm: test_s4_arty
[f=0000000] Processing comm: test_s4_hmg
[f=0000000] Processing comm: test_s4_shotty
[f=0000000] Processing comm: test_s4_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_s4_lightning
[f=0000000] Processing comm: test_s4_flame
[f=0000000] Processing comm: test_r4_rocket
[f=0000000] Processing comm: test_r4_aa
[f=0000000] Processing comm: test_r4_gauss
[f=0000000] Processing comm: test_r4_arty
[f=0000000] Processing comm: test_r4_hmg
[f=0000000] Processing comm: test_r4_shotty
[f=0000000] Processing comm: test_r4_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_r4_lightning
[f=0000000] Processing comm: test_r4_flame
[f=0000000] Processing comm: test_c1_rocket
[f=0000000] Processing comm: test_c1_aa
[f=0000000] Processing comm: test_c1_gauss
[f=0000000] Processing comm: test_c1_arty
[f=0000000] Processing comm: test_c1_hmg
[f=0000000] Processing comm: test_c1_shotty
[f=0000000] Processing comm: test_c1_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_c1_lightning
[f=0000000] Processing comm: test_c1_flame
[f=0000000] Processing comm: test_a1_rocket
[f=0000000] Processing comm: test_a1_aa
[f=0000000] Processing comm: test_a1_gauss
[f=0000000] Processing comm: test_a1_arty
[f=0000000] Processing comm: test_a1_hmg
[f=0000000] Processing comm: test_a1_shotty
[f=0000000] Processing comm: test_a1_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_a1_lightning
[f=0000000] Processing comm: test_a1_flame
[f=0000000] Processing comm: test_s1_rocket
[f=0000000] Processing comm: test_s1_aa
[f=0000000] Processing comm: test_s1_gauss
[f=0000000] Processing comm: test_s1_arty
[f=0000000] Processing comm: test_s1_hmg
[f=0000000] Processing comm: test_s1_shotty
[f=0000000] Processing comm: test_s1_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_s1_lightning
[f=0000000] Processing comm: test_s1_flame
[f=0000000] Processing comm: test_r1_rocket
[f=0000000] Processing comm: test_r1_aa
[f=0000000] Processing comm: test_r1_gauss
[f=0000000] Processing comm: test_r1_arty
[f=0000000] Processing comm: test_r1_hmg
[f=0000000] Processing comm: test_r1_shotty
[f=0000000] Processing comm: test_r1_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_r1_lightning
[f=0000000] Processing comm: test_r1_flame
[f=0000000] Processing comm: test_cr1_rocket
[f=0000000] Processing comm: test_cr1_aa
[f=0000000] Processing comm: test_cr1_gauss
[f=0000000] Processing comm: test_cr1_arty
[f=0000000] Processing comm: test_cr1_hmg
[f=0000000] Processing comm: test_cr1_shotty
[f=0000000] Processing comm: test_cr1_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_cr1_lightning
[f=0000000] Processing comm: test_cr1_flame
[f=0000000] Processing comm: test_cr4_rocket
[f=0000000] Processing comm: test_cr4_aa
[f=0000000] Processing comm: test_cr4_gauss
[f=0000000] Processing comm: test_cr4_arty
[f=0000000] Processing comm: test_cr4_hmg
[f=0000000] Processing comm: test_cr4_shotty
[f=0000000] Processing comm: test_cr4_beam
[f=0000000] ERROR: Weapon commweapon_beamlaser_green not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_green not found
[f=0000000] ERROR: Weapon commweapon_beamlaser_red not found
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Error: ERROR: Upgrade commweapon_beamlaser_red not found
[f=0000000] Processing comm: test_cr4_lightning
[f=0000000] Processing comm: test_cr4_flame
[f=0000000] Processing comm: comm_econ_cai
[f=0000000] Processing comm: comm_marksman_cai
[f=0000000] Processing comm: comm_hunter
[f=0000000] Processing comm: comm_guardian
[f=0000000] Processing comm: comm_riot
[f=0000000] Processing comm: comm_recon
[f=0000000] Processing comm: comm_marksman
[f=0000000] Processing comm: comm_marine
[f=0000000] Processing comm: comm_flamer
[f=0000000] Processing comm: comm_mission_tutorial1
[f=0000000] Processing comm: comm_stun_cai
[f=0000000] Processing comm: comm_rocketeer
[f=0000000] Processing comm: comm_riot_cai
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] Loading all definitions: 3.136000
[f=0000000] Game::LoadDefs (GameData): 3276 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 139 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 44 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (58 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 2626 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 9
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 31003d37
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] [Init] shadow rendering is disabled (config-value -1)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 14 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Set ROAM mode to DisplayLists
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Warning: [CreateProgramObject] There is already a shader program named "$DUMMY-ARB$"!
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 1864 ms
[f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 6 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] [ArchiveScanner] GetArchives: Omniside (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/omniside.sd7 checksum: 1846804527/1846804527
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Omniside: -693312798/3601654498
[f=0000000] [ArchiveScanner] GetArchives: 0b2f9cbaba170bd2897fe5b89f45c29c.sdp (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/packages/0b2f9cbaba170bd2897fe5b89f45c29c.sdp checksum: 1127062118/1127062118
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 1362086092/1362086092
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum 0b2f9cbaba170bd2897fe5b89f45c29c.sdp: -1717017945/2577949351
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
[f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
[f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
[f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
[f=0000000] Using Overdrive Sharing ModOptions: investmentreturn
[f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loading unit script: scripts/amgeo.lua
[f=0000000] Loading unit script: scripts/amphaa.lua
[f=0000000] Loading unit script: scripts/amphassault.lua
[f=0000000] Loading unit script: scripts/amphcon.lua
[f=0000000] Loading unit script: scripts/amphfloater.lua
[f=0000000] Loading unit script: scripts/amphraider.lua
[f=0000000] Loading unit script: scripts/amphraider2.lua
[f=0000000] Loading unit script: scripts/amphraider3.lua
[f=0000000] Loading unit script: scripts/amphriot.lua
[f=0000000] Loading unit script: scripts/amphtele.lua
[f=0000000] Loading unit script: scripts/arm_spider.lua
[f=0000000] Loading unit script: scripts/arm_venom.lua
[f=0000000] Loading unit script: scripts/armaak.lua
[f=0000000] Loading unit script: scripts/armamd.lua
[f=0000000] Loading unit script: scripts/armanni.lua
[f=0000000] Loading unit script: scripts/armarad.lua
[f=0000000] Loading unit script: scripts/armartic.lua
[f=0000000] Loading unit script: scripts/armasp.lua
[f=0000000] Loading unit script: scripts/armbanth.lua
[f=0000000] Loading unit script: scripts/armbrawl.lua
[f=0000000] Loading unit script: scripts/armbrtha.lua
[f=0000000] Loading unit script: scripts/armca.lua
[f=0000000] Loading unit script: scripts/armcarry.lua
[f=0000000] Loading unit script: scripts/armcir.lua
[f=0000000] Loading unit script: scripts/armcom.lua
[f=0000000] Loading unit script: scripts/armcomdgun.lua
[f=0000000] Loading unit script: scripts/armcrabe.lua
[f=0000000] Loading unit script: scripts/armcsa.lua
[f=0000000] Loading unit script: scripts/armcybr.lua
[f=0000000] Loading unit script: scripts/armjamt.lua
[f=0000000] Loading unit script: scripts/armmanni.lua
[f=0000000] Loading unit script: scripts/armmerl.lua
[f=0000000] Loading unit script: scripts/armnanotc.lua
[f=0000000] Loading unit script: scripts/armpt.lua
[f=0000000] Loading unit script: scripts/armpw.lua
[f=0000000] Loading unit script: scripts/armsnipe.lua
[f=0000000] Loading unit script: scripts/armsolar.lua
[f=0000000] Loading unit script: scripts/armsptk.lua
[f=0000000] Loading unit script: scripts/armspy.lua
[f=0000000] Loading unit script: scripts/armstiletto_laser.lua
[f=0000000] Loading unit script: scripts/armtboat.lua
[f=0000000] Loading unit script: scripts/armwin.lua
[f=0000000] Loading unit script: scripts/assaultcruiser.lua
[f=0000000] Loading unit script: scripts/asteroid.lua
[f=0000000] Loading unit script: scripts/attackdrone.lua
[f=0000000] Loading unit script: scripts/blackdawn.lua
[f=0000000] Loading unit script: scripts/blastwing.lua
[f=0000000] Loading unit script: scripts/cafus.lua
[f=0000000] Loading unit script: scripts/capturecar.lua
[f=0000000] Loading unit script: scripts/carrydrone.lua
[f=0000000] Loading unit script: scripts/chicken_roc.lua
[f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
[f=0000000] Loading unit script: scripts/chickenlandqueen.lua
[f=0000000] Loading unit script: scripts/chickenwurm.lua
[f=0000000] Loading unit script: scripts/commsupport.lua
[f=0000000] Loading unit script: scripts/corcom_alt.lua
[f=0000000] Loading unit script: scripts/commrecon.lua
[f=0000000] Loading unit script: scripts/corbats.lua
[f=0000000] Loading unit script: scripts/corbhmth.lua
[f=0000000] Loading unit script: scripts/corcrash.lua
[f=0000000] Loading unit script: scripts/corcrw.lua
[f=0000000] Loading unit script: scripts/cordoom.lua
[f=0000000] Loading unit script: scripts/core_spectre.lua
[f=0000000] Loading unit script: scripts/corhlt.lua
[f=0000000] Loading unit script: scripts/corhurc2.lua
[f=0000000] Loading unit script: scripts/corjamt.lua
[f=0000000] Loading unit script: scripts/cormak.lua
[f=0000000] Loading unit script: scripts/corrad.lua
[f=0000000] Loading unit script: scripts/corroach.lua
[f=0000000] Loading unit script: scripts/corshad.lua
[f=0000000] Loading unit script: scripts/corsub.lua
[f=0000000] Loading unit script: scripts/corsumo.lua
[f=0000000] Loading unit script: scripts/corsy.lua
[f=0000000] Loading unit script: scripts/cortl.lua
[f=0000000] Loading unit script: scripts/corvamp.lua
[f=0000000] Loading unit script: scripts/cremcom.lua
[f=0000000] Loading unit script: scripts/dante.lua
[f=0000000] Loading unit script: scripts/destroyer.lua
[f=0000000] Loading unit script: scripts/nullscript.lua
[f=0000000] Loading unit script: scripts/cruisemissile.lua
[f=0000000] Loading unit script: scripts/factoryjump.lua
[f=0000000] Loading unit script: scripts/factoryplane.lua
[f=0000000] Loading unit script: scripts/factorytank.lua
[f=0000000] Loading unit script: scripts/firebug.lua
[f=0000000] Loading unit script: scripts/firewalker.lua
[f=0000000] Loading unit script: scripts/funnelweb.lua
[f=0000000] Loading unit script: scripts/geo.lua
[f=0000000] Loading unit script: scripts/heavyturret.lua
[f=0000000] Loading unit script: scripts/logkoda.lua
[f=0000000] Loading unit script: scripts/mahlazor.lua
[f=0000000] Loading unit script: scripts/missilesilo.lua
[f=0000000] Loading unit script: scripts/raveparty.lua
[f=0000000] Loading unit script: scripts/scorpion.lua
[f=0000000] Loading unit script: scripts/screamer.lua
[f=0000000] Loading unit script: scripts/serpent.lua
[f=0000000] Loading unit script: scripts/shieldarty.lua
[f=0000000] Loading unit script: scripts/shieldfelon.lua
[f=0000000] Loading unit script: scripts/spideraa.lua
[f=0000000] Loading unit script: scripts/spiderassault.lua
[f=0000000] Loading unit script: scripts/striderhub.lua
[f=0000000] Loading unit script: scripts/tele_beacon.lua
[f=0000000] Loading unit script: scripts/wolverine_mine.lua
[f=0000000] Loading unit script: scripts/zenith.lua
[f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
[f=0000000] [Game Over] Game Over initialized
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] [ArchiveScanner] GetArchives: Omniside (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/omniside.sd7 checksum: 1846804527/1846804527
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Omniside: -693312798/3601654498
[f=0000000] [ArchiveScanner] GetArchives: 0b2f9cbaba170bd2897fe5b89f45c29c.sdp (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/packages/0b2f9cbaba170bd2897fe5b89f45c29c.sdp checksum: 1127062118/1127062118
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 1362086092/1362086092
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum 0b2f9cbaba170bd2897fe5b89f45c29c.sdp: -1717017945/2577949351
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] [ArchiveScanner] GetArchives: Omniside (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/omniside.sd7 checksum: 1846804527/1846804527
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Omniside: -693312798/3601654498
[f=0000000] [ArchiveScanner] GetArchives: 0b2f9cbaba170bd2897fe5b89f45c29c.sdp (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/packages/0b2f9cbaba170bd2897fe5b89f45c29c.sdp checksum: 1127062118/1127062118
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 1362086092/1362086092
[f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum 0b2f9cbaba170bd2897fe5b89f45c29c.sdp: -1717017945/2577949351
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
[f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 1
[f=0000000] Set UnitIconDist to 10000
[f=0000000] Set UnitLodDist to 1000
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] alwaysDisplayMexes, f4
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] widgetlist, f11
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
[f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] UnnamedPlayer ENABLE TTS
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] replaycontrol: Not a replay, removing myself.
[f=0000000] replaycontrol: LOL did not work
[f=0000000] Loaded widget: replay control buttons <gui_replay_controls.lua>
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
[f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] tab_factory, z
[f=0000000] tab_economy, x
[f=0000000] tab_defence, c
[f=0000000] tab_special, v
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 91.0.1-252-g1128371 develop (Debug OMP)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Mexspot Fetcher received
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] Mex Placement Initialised with 63 spots.
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] GameID: 85517c50a4eda04e47e05af71cdf4421
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_VALUE in glLineWidth
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000002] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/chili/Headers/skinutils.lua"]:75: bad argument #1 to 'glVertex' (number expected, got NAN (check your code for div0))
[f=0000002] [chili/debughandler.lua] Error: Chili-Error in `Chili Resource Bars`:progressbar4 : [string "LuaUI/Widgets/chili/Headers/skinutils.lua"]:75: bad argument #1 to 'glVertex' (number expected, got NAN (check your code for div0))
[f=0000002] [chili/debughandler.lua] Error: stacktrace:
[C]: in glBeginEnd
[string "LuaUI/Widgets/chili/Headers/skinutils.lua"]:600
(tail call): in [?]
[string "LuaUI/Widgets/chili/Controls/control.lua"]:688: in _UpdateOwnDList
...
[string "-- $Id: camain.lua 3171 2008-11-06 09:06:29..."]:103
[string "LuaUI/Widgets/api_chili.lua"]:97
[f=0000002] [chili/debughandler.lua] Error: Removed widget: Chili Resource Bars
[f=0000002] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000002] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000002] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000004] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000011] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000011] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000011] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000014] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000014] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000014] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000017] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000017] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000017] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000019] caught SIGINT, aborting
[f=0000019] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000019] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000019] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_PROJECTION)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
[f=0000022] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_OPERATION in glFramebufferTexture2DEXT
[f=0000022] [CCollisionHandler] dis-/continuous tests: 0/9994
[f=0000022] Path cache hits 0 0%
[f=0000022] Path cache hits 0 0%
[f=0000022] Statistics for RectangleOptimizer: 0%
[f=0000022] Statistics for RectangleOptimizer: 0%
[f=0000022] Statistics for local connection:
Received: 809 bytes
Sent: 520 bytes
[LuaSocket] Dumping luasocket rules: