View Issue Details [ Jump to Notes ] [ Related Changesets ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0006291 | Spring engine | General | public | 2019-09-03 07:57 | 2020-01-06 11:53 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 104.0 +git | ||||||||
Target Version | Fixed in Version | 104.0 +git | |||||||
Summary | 0006291: 104.0.1-1383-ga0129db maintenance Incorrect sounds when loading saved games | ||||||||
Description | In this saved game the incorrect weapon fire and impact sounds are played. The sounds that are played seem to depend on which sounds were played previously, and can include UI sounds. Save file: https://github.com/ZeroK-RTS/CrashReports/files/3567954/testSave.zip | ||||||||
Steps To Reproduce | I can always reproduce the issue with this save game. I have been unable to make a new save that reproduces the issue. | ||||||||
Additional Information | Video: https://www.youtube.com/watch?v=OswT0kPMMvw The save uses $VERSION at this commit: https://github.com/ZeroK-RTS/Zero-K/commit/9949b4350521c731189b5751f1d2918a3560e576 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | Yes | ||||||||
Attached Files |
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Notes | |
abma (administrator) 2020-01-06 11:53 |
Fix 79fcf9b7bb1f57f4ea87b407857b71a71b912283 committed to develop branch: fix 0006291 end sound{Start,Hit*}-volume babysitting, repo: spring changeset id: 11618 |
Related Changesets | |||
spring: develop 79fcf9b7
Timestamp: 2019-09-04 23:48:03 Author: rtri [ Details ] [ Diff ] |
fix 0006291 end sound{Start,Hit*}-volume babysitting |
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mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/IAudioChannel.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Null/NullAudioChannel.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/AudioChannel.h | [ Diff ] [ File ] | ||
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-09-03 07:57 | Google_Frog | New Issue | |
2019-09-03 07:58 | Google_Frog | File Added: infolog.txt | |
2019-09-05 20:10 | Kloot | Assigned To | => Kloot |
2019-09-05 20:10 | Kloot | Status | new => resolved |
2019-09-05 20:10 | Kloot | Resolution | open => fixed |
2019-09-05 20:10 | Kloot | Fixed in Version | => 104.0 +git |
2020-01-06 11:52 | Changeset attached | => spring develop 79fcf9b7 | |
2020-01-06 11:53 | abma | Note Added: 0020293 |